4.4 Bidding after the Single Raise
| West | North | East | South |
| |
1♠ |
Pass |
2♠ |
| Pass |
? |
|
|
| 2NT |
balanced hand, 17+, a slam try. Responder should show any decent 5-card suit which might give us the double fit necessary to have 12 tricks. Forcing to 3♠. |
| 3♣ |
Help suit game try, or natural slam try |
| 3♦ |
Help suit game try, or natural slam try |
| 3♥ |
Help suit game try, or natural slam try |
| 3♠ |
Bid game with good trump |
| West | North | East | South |
| |
1♠ |
Pass |
2♠ |
| Pass |
2NT |
|
? |
| 3♣ |
5+ clubs, Q10xxx or better, maximum values |
| 3♦ |
5+ diamonds, Q10xxx or better, maximum values |
| 3♥ |
5+ hearts, Q10xxx or better, maximum values |
| 3♠ |
Any minimum (4 - 6) |
| 3NT - 4♥ |
Unused |
| 4♠ |
No source of tricks, but maximum values |
| West | North | East | South |
| |
1♠ |
Pass |
2♠ |
| Pass |
3♦ |
|
? |
| 3♥ |
Control in hearts, help in diamonds, maximum |
| 3♠ |
No diamond help |
| 3NT |
Unused |
| 4♣ |
Control in clubs, no heart control, help in diamonds, maximum |
| 4♦ |
♦Axxx or ♦Kxxx or better in diamonds, maximum |
| 4♥ |
Unused |
| 4♠ |
Help in diamonds, but minimum hand, or no controls |
Help in Clubs
A description of what “Help in Clubs” is, may be found in the description of Help Suit Game Tries