4.5 Natural Game Tries
Once your partner raises, and you have an invitation to game or slam, you can make a “natural game try” by bidding your second suit. Here are some examples:
| West | North | East | South |
| |
1♥ |
Pass |
2♥ |
| Pass |
3♣ |
|
|
|
|
| West | North | East | South |
| |
1♠ |
Pass |
2♠ |
| Pass |
3♦ |
|
|
|
|
| West | North | East | South |
| |
1♦ |
Pass |
1♠ |
| Pass |
2♠ |
Pass |
3♣ |
|
The reason we do this is to help partner to decide whether or not to go to game. It is much more useful than re-raising (1♥ - 2♥; 3♥ is a re-raise) because points that you have in his long suit help to build tricks, while points (other than controls) outside the suits are less useful. Let’s look at an example.
| ♠ | AQ976 |
| ♥ | K10985 |
| ♦ | 3 |
| ♣ | A2 |
| Opener |
|
| West | North | East | South |
| |
|
|
1♠ |
| Pass |
2♠ |
Pass |
? |
|
Opener has a nice 5-loser hand, and after a raise showing 6-9 dummy points, is happy to try for game:
| West | North | East | South |
| |
|
|
1♠ |
| Pass |
2♠ |
Pass |
3♥ |
| ♠ | K84 |
| ♥ | QJ3 |
| ♦ | 754 |
| ♣ | 9543 |
| Hand 1 |
|
If parter has hand 1, with fillers in the second suit, 6 HCP is enough.
However, when he has hand 2, with soft values outside of opener’s two suits, even 8 HCP isn’t enough. |
| ♠ | K84 |
| ♥ | 763 |
| ♦ | QJ4 |
| ♣ | Q954 |
| Hand 2 |
|
Responder just looks at his values in the second suit to decide. You should go to game when you have any of the following:
- Ace, King, or Queen of the second suit
- A singleton in the second suit with 3 or more trump.
- A doubleton in the second suit with 4 or more trump.
Now it can get even better than that, Consider this hand:
|
| West | North | East | South |
| |
1♠ |
Pass |
2♠ |
| Pass |
3♦ |
Pass |
? |
|
Partner opens 1♠ and after you raise to 2♠ (either you’re not playing Shep’s raises, or you are a passed hand) partner makes a game try with 3♦.
What is your call?
It doesn’t get any better than this, you have 9 dummy points, and one trump more than you would need to accept the game try. So this time, instead of jumping to 4♠, there is an even stronger move you can make. Bid 3♥, to say you have a good holding in partner’s suits and a control in hearts.
Why do we bother with this? The reason is that sometimes partner’s second suit bid is actually a slam try. Give him this lovely hand:
|
Slam in spades is a great proposition and partner has only 15 HCP! |
Natural game tries also work from the other side of the table. You hold:
|
|
| West | North | East | South |
| |
1♦ |
Pass |
1♠ |
| Pass |
2♠ |
Pass |
3♣ |
|
| ♠ | K92 |
| ♥ | 107 |
| ♦ | AK952 |
| ♣ | K104 |
| Hand 1 |
|
After partner’s 1♦ opener, you respond 1♠, and partner raises to 2♠. Instead of bidding 3♠ to invite to game, you bid your second suit.
The examples I've given in Hand 1 and Hand 2 are identical in strength and shape, but while the first one will make 5♠ if you find the ♠Q, the second one needs the spades to come in to make 4♠. |
| ♠ | K92 |
| ♥ | K107 |
| ♦ | AK952 |
| ♣ | 74 |
| Hand 2 |
|
Now, there is one key thing to remember. The natural game try shows an unbalanced hand. Suppose you hold:
|
|
| West | North | East | South |
| |
1♦ |
Pass |
1♠ |
| Pass |
2♠ |
Pass |
? |
|
You respond 1♠ to partner’s 1♦ opener, and are raised to 2♠.
Now your correct game try is 2NT. That carries the important message that you have only 4 trump, and asks partner whether or not he has 4 trump, and a minimum or maximum. Opener’s options are:
| Pass |
Minimum with 3 trump |
| 3NT |
Maximum with 3 trump |
| 3♠ |
Minimum with 4 trump |
| 4♠ |
Maximum with 4 trump |
Well, you say, what about a heart stopper? My sincere advice is just don’t worry about it. The theory is that if you have game values and an 8-card major suit fit, you’re going to play in game in your major. If you have the values, but only a 7-card major suit fit, you will belong in 3NT most of the time. This doesn’t work every time, but then nothing does in bridge. In the long run, it’s a winning style to play according to the length of your fits.